7.8/10: too much water (solid

Heyo! I'm Jade Macho (she/her, they/them, legal name Maik Macho, still progressing slowly). I make pixels blink in funny ways, usually somewhere between creative experiments and ridiculous reverse engineering projects.
Even though I'm employed as a "professional full-time keyboard user," I still end up using git on public repos from time to time, be it on or off work - mostly game-related, sometimes UI stuff.
If you (or any apps on your computer) are using MonoMod, FNA, SDL, Avalonia, or RenPy, then some of my bugfixes might've grazed your computer or console ^^
My biggest footprints can be found in some C#-based modding communities - most notably creating the Celeste mod loader, helping tModLoader with runtime detouring quirks, and having MonoMod be used in a lot of projects. Like, a lot lot.
My most favourite open-source interaction to this day was being told not to do someone else's paid job for free. Yay!~
The servers behind this domain host lots of various things, ranging from the CelesteNet server, over some personal stuff, to some meme domain websites.
Feel free to check the misc section.
Also, this website is powered using invisible checkboxes and SCSS crimes. JS is optional for the background :p
@0x0ade@void.0x0a.de
Occasional shitposts, status updates, and creative experiments.
I usually post once a week or two, which isn't a lot, but hey.
@void.0x0a.de
Bluesky mirror of my global fedi posts.
I don't know if I can even see replies. Please do let me know!
0x0ade on Twitter
Gave up all hope on it in 2022.
It was a mirror for my Mastodon posts for a short while. Then the API died.
Forgejo
Newer sleep-deprived midnight / weekend projects land here.
GitHub
Most public projects since 2012.
GitLab
Abandoned side projects, older collabs, and some mirrors.
{lastname}.{name}@{google mail}.com
or {anything}@{this domain}
I'm not a huge fan of email, but it works (unless netdata spams my inbox).
Both names work.
Other
Feel free to drop an email, or poke me on Discord (0x0ade). Don't ask to ask, just ask :)
If my IRC bouncer is having a good day, I'm oxoade on libera and oftc. Don't count on me checking often tho.
I'm also on Matrix, kinda: The old mobile app is bricked, and I never check in on it otherwise. Homing pigeons are more reliable.
Viridian Software
Huh, I guess I'm no longer just modding games!
I'm doing senior software engineer and team-leading stuff nowadays, with my main focus being porting games and helping out on in-house engine tech.
Occasionally I can be seen pushing fixes back upstream, but some open-source repos are gated behind console NDAs, so... you might not see much.
It's eating up all my time and energy, but it's a fun job through which I've met amazing people and am working on amazing projects!
Slay the PrincessThe Pristine Cut porting, accessibility
House porting, supporting localization
Bad End Theater porting
Cooking Companions porting
Dawngrown porting, optimization, localization
? porting
Defender's Quest 2 porting, optimization, supporting dev
Centum minor porting support
???
<insert hobby projects here>
I'm still working on creative experiments and some smaller software-adjacent things.
Sometimes I even end up revisiting some of the things from the "past" section / hang out in old places,
such as the Celeste modding Discord chat.
Most of the time I'm just tinkering for myself and my friends though.
I can be spotted tinkering with FFXIV plogons from time to time, occasionally share shitposts onto the fedi feed,
have a dozen unfinished projects opened in GNU IMP, Natron and FL Studio, and sometimes tinker with my servers.
I swear, I'm still alive!.. I guess?
CelesteNet
How is this still alive?
Celeste online multiplayer mod with a surprising amount of active players.
I'm still hosting it on this server, but it has grown into yet another community-maintained project with me taking misc of a backseat / supporting role.
GritGene
An engine that could've been.
3D engine with C#-based editor (Avalonia) and C++ core (modern ECS).
If you want to see what it's about, its public documentation is archived at granulardocs.com - for the love of everyone's sanity, don't visit the new website.
I was responsible for implementing and maintaining user-facing features and less user-facing refactorings.
Met some amazing people, but oof ouch owie. My glassdoor hurting juice.
MonoMod
My magnum opus.
Cross-platform C# modding swiss army knife (static and runtime patcher and utils).
Used by many mod loaders, frameworks and even as the base of other libraries.
I don't have the time or energy to contribute to it actively anymore - I'd still like to rewrite the Patcher component some day, as it just won't leave my mind.
The community, most notably DaNike, is doing a great job
with continuously fixing, rewriting, and maintaining what I've left behind.
Everest
My previous main project.
Community-maintained modding API and mod loader for Celeste.
I've created it in 2018 and was its lead dev until 2022. I'm still helping out in the community whenever possible though.
I'm mostly still responsible for the OlympUI framework used by the map editor (Lรถnn), and am sometimes seen hacking on a full C# replacement to the existing mod manager.
But besides that, the community is doing a magnificent job continuing the project.
Boundary Break
Look, mom, I'm on TV!
I've created free-cam mods which were used in the following episodes:
FNADroid
Better luck next time?
Severely outdated and buggy wrapper to run games using the FNA framework on Android. Somehow people keep using it to this day.
It started as an even hackier project using a custom build of Mono to run an ancient build of FEZ with graphics bugs.
SDL2Droid-CS was created for this with the hopes that it might end up being useful for non-FNA scenarios, but it's now unmaintained too.
Android filesystem access and graphics problems somehow keep worsening each year anyway, so good luck to whoever falls down that rabbit hole next...
FNAwful
XBLIG deserved a better death.
A playground for experimenting with getting weirder XNA games to run on FNA.
It's a direct successor to XnaToFna, but cleaner and more focused on keeping Xbox 360 XNA titles alive.
I've been tinkering on it on-off for a few years now, so don't get your hopes up.
Rotonde
Sweet memories of what-could've-been.
I've contributed to the P2P microblogging network Rotonde, initiated by Devine Lu Linvega, and I might or might not have been responsible for...
Mod the Gungeon
My first big community-driven mod loader.
Community-maintained modding API for Enter the Gungeon.
I helped with the creation of it back in 2016, but stopped contributing shortly later as university started eating my time.
It's no longer used for mod loading, yet it lives on as an API plugin for BepInEx.
FEZMod
I can't believe I've learnt C# like this.
My second ever C# project (after MonoMod) - it's a collection of smaller mods and patches for FEZ version 1.11. Some fixes made it into in FEZ 1.12, and my focus shifted on helping the Mod the Gungeon community at the time of its release.
It's very ancient and abandoned, but still worth mentioning.
In 2023, HAT was created by the community as a new FEZ modding effort.
pinggraph.io
Just a basic ping graph.
me-gonga.ga
Me? Gongaga. Shows as embedded video on Discord.
Now in HD!
linux-is.better-than.win/dows
... wait, why is my audio broken? What do you mean updating PipeWire removed-
Kernel panic - not syncing: Attempted to kill init!
biggestnutsackintheworld.com
>my nuts are so big that they make my legs look thin
Celeste Logo Generator
Turn your computer into a toaster with this horribly unoptimized logo generator!
3D CSS transforms are magic!
gooutside.mov
Tommy Wiseau wants you to go outside.
git.0x0a.de
I keep forgetting that this exists.
choost.org
Not to be confused with cohost.org.
Yes, I squatted the funny choost meme, but I did offer it to cohost.org for free.
Given the spam landing in my inbox through it, I can see why they didn't want it...
Celeste mod updater mod mirror
GameBanana likes to get down sometimes, so I'm mirroring a bunch of mods here.
Thanks to maddie480 for maintaining the updater side of this!
files.0x0a.de
Meme dumpster, but sometimes useful crap or other stuff I need to share with others.
Fun fact: This website does not require JavaScript.
Not so fun fact: Parts of this website in your browser's cache are out of date.
Please refresh the page.
If you're stuck with this, open the stylesheet file and reload it, then press back.
... and yes, even this pop-up box and version check is done in pure CSS.